TTRPG Wiki

Compare tabletop RPG systems to find your next game

Vaesen vs Vampire: The Masquerade

Compare Vaesen and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.

VaesenVampire: The Masquerade
GenreHorrorHorror, Modern
Play StyleInvestigation, Narrative, Atmospheric, Mystery, Character-Driven, Gritty, DeadlySocial Intrigue, Drama, Roleplay-Heavy, Atmospheric, Faction Play, Investigation, Collaborative, Character-Driven, Urban Fantasy, Corruption, Lore-Heavy, Noir
Core MechanicRoll a d6 dice pool (attribute + skill). Each 6 is a success. Push your roll to reroll failures but take a Condition (Exhausted, Wounded, Frightened, Hopeless). Mysteries follow a structured investigation format. Between mysteries, upgrade your shared headquarters.Roll a pool of d10s (attribute + skill), count successes (6+). Hunger dice replace regular dice in the pool — their 10s trigger Messy Criticals and their 1s trigger Bestial Failures, making the Beast an ever-present threat.
Diced6 dice poold10 dice pool
ComplexityLowMedium
AccessibilityHighMedium
RunnabilityHighMedium
LicenseYear Zero Engine OGLProprietary
Cost$$$$
PublisherFree League PublishingRenegade Game Studios
Year20252018
Best ForInvestigation-focused Nordic horror campaigns where players uncover folklore mysteries, confront tragic mythological creatures, and build up a shared headquarters between cases.Drama-heavy campaigns exploring themes of addiction, power, and losing your humanity.
HighlightsStrong atmosphere and thematic design, structured mystery format keeps investigations focused, push mechanic creates tension, headquarters upgrades add campaign investmentHunger system mechanically integrates the vampire's predatory nature into every dice roll. Detailed social and political frameworks with clan-based faction play. Humanity and Stains system tracks moral erosion with narrative consequences.
ConsiderationsInvestigation success is heavily GM-dependent, narrow 19th century Nordic horror focus, dice system can feel too simple for complex mysteries, information layout can be hard to navigateHunger dice introduce high randomness at critical moments, dense lore spanning 30+ years can overwhelm new players, predator type and clan choice during character creation require setting knowledge to make informed decisions