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Shadowdark RPG vs Warhammer Fantasy Roleplay

Compare Shadowdark RPG and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

Shadowdark RPGWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleDeadly, Dungeon Crawl, Rules-Light, Low-Prep, Gritty, Fast-Paced, Theater of the Mind, Ascending AC, Roll to Cast, Random TablesGritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark
Core MechanicRoll d20 + ability modifier vs. DC/AC. Real-time torch tracking (1 real-world hour per torch), risky spellcasting (fail a check and lose the spell for the day), and randomized character generation (3d6 down the line).Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced20d100
ComplexityVery LowMedium
AccessibilityHighMedium
RunnabilityHighHigh
LicenseShadowdark RPG Third-Party LicenseNo open license
Cost$$$$$
PublisherThe Arcane LibraryCubicle 7
Year20232018
Best ForTense, fast-paced dungeon crawling where resource management and player ingenuity matter more than character builds. Ideal for groups wanting old-school lethality with a modern, 5e-familiar ruleset.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsReal-time torch mechanic adds tension, near-zero prep with built-in random tables, 5e-familiar so easy to learn, fast combatDetailed grimdark setting, career system creates varied character arcs, combat carries real consequences
ConsiderationsLimited character customization at creation, random talent progression removes some player agency, real-time torch tracking requires consistent timekeeping, carousing is the only XP pathTightly bound to the Old World setting, Success Level math can slow play, expensive supplement line