Original Dungeons & Dragons vs The Lost March
Compare Original Dungeons & Dragons and The Lost March side by side. See differences in complexity, dice, genre, and more.
| Original Dungeons & Dragons | The Lost March | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Classic Fantasy, Dungeon Crawl, Exploration, Sandbox, Random Tables, Vancian Casting, Descending AC, Domain Management | Classic Fantasy, Sandbox, Exploration, Hexcrawl, Dungeon Crawl, Faction Play, Domain Management, Random Character Creation, Vancian Casting, Inventory Management |
| Core Mechanic | Ability scores are rolled on 3d6, and combat uses a d20 attack matrix keyed to class or Hit Dice and Armor Class. Initiative uses dice, saving throws use class-and-level tables, and spellcasters have limited spells remembered per adventure. | A skill check rolls a pool of d6s equal to the skill level: one to five dice, plus a die for some class bonuses. Normally a 6 is a success and a 5 is a partial success. An Ability adjustment either widens the success range or adds a critical-failure range on the lowest faces. Settlement, wilderness and combat checks are opposed by the referee's dice, where equal results cancel and a partial success downgrades a full one. In combat, successes and partial successes are assigned to attack or defend. A hit deals the weapon's maximum damage on a success or its minimum on a partial success. |
| Dice | d20 | d6 dice pool |
| Complexity | High | Low |
| Availability | Paid | Free core rules |
| Runnability | 3 of 5 book tools | 4 of 5 book tools |
| License | Proprietary | Proprietary |
| Third-Party Publishing | Not yet researched | No verified route found |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | Tactical Studies Rules | Fausto Botta |
| Year | 1974 | 2025 |
| Languages | English | English |
| Best For | Groups who want an early fantasy campaign game with dungeon expeditions, open wilderness play, and substantial referee adjudication. It fits tables willing to choose or adapt procedures when the rules leave room. | Groups who want a long old-school sandbox campaign that turns treasure into faction rank, training and eventually conquered land. |
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