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Neon City Overdrive vs Risus

Compare Neon City Overdrive and Risus side by side. See differences in complexity, dice, genre, and more.

Neon City OverdriveRisus
GenreCyberpunkUniversal
TagsRules-Light, One-Shot Friendly, Fast-Paced, Low-Prep, Fiction-First, Atmospheric, Cinematic, Tag-BasedRules-Light, One-Shot Friendly, Beginner-Friendly, Comedy, Low-Prep, Narrative, Fiction-First, Freeform Magic, Tag-Based
Core MechanicRoll a pool of action dice (d6s) based on advantages, then roll danger dice for obstacles. Danger dice cancel matching action dice. Your result is the highest remaining action die.Characters are defined by Clichés rated in d6s (e.g., Viking (4), Hacker (3)). Roll your Cliché dice vs. a target number or in opposed rolls where the low roller loses a die.
Diced6 dice poold6 dice pool
ComplexityVery LowVery Low
AvailabilityPaidFree core rules
Runnability3 of 5 book toolsBook tools not listed
LicenseAll Rights ReservedFree (non-commercial)
Third-Party PublishingNot yet researchedNot yet researched
PublisherPeril PlanetBig Dice Games
Year20202021
LanguagesEnglishEnglish
Best ForGroups who want fast, fiction-first cyberpunk action with minimal rules overhead and maximum style.Pick-up games, emergency one-shots, comedy campaigns, or anytime you need a complete RPG in four pages that handles any genre.
HighlightsSimple action/danger dice mechanic, fast character creation, fiction-first tags drive everything, compact 72-page rulebook, strong cyberpunk atmosphereFits on four pages, broadly universal, character creation takes minutes, completely free
ConsiderationsTag-based characters can feel mechanically samey, limited advancement system, danger dice can stack to make rolls feel futile, short rulebook leaves many situations to GM judgmentCliché-based resolution can feel one-note over multiple sessions, limited advancement rules, team combat heavily favors larger groups, creating a strong incentive to always combine dice, comedy tone permeates all mechanical language