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Mouse Guard RPG vs Warhammer Fantasy Roleplay

Compare Mouse Guard RPG and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

Mouse Guard RPGWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleCharacter-Driven, Atmospheric, Mission-BasedGritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark
Core MechanicRoll a pool of d6s equal to your ability or skill — each die showing 4+ counts as a success. Meet or exceed the obstacle number to pass. Conflicts (fights, arguments, chases, negotiations) use scripted actions and disposition. Beliefs, Instincts, and Goals drive advancement. Play alternates between GM's Turn (missions and obstacles) and Players' Turn (personal goals and recovery).Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced6 dice poold100
ComplexityMediumMedium
AccessibilityMediumMedium
CommunityMediumMedium
LicenseProprietaryNo open license
Cost$$$$$
PublisherArchaia EntertainmentCubicle 7
Year20152018
Best ForGroups who love the Mouse Guard comics and want a mission-driven RPG where brave mice face nature, weather, and predators — with Burning Wheel's belief-driven mechanics in a streamlined package.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsBeliefs and Instincts mechanically drive play, versatile conflict system handles fights, debates, chases, and negotiations equally, streamlined Burning Wheel engine, well-integrated with the comics, included sample missions and 12 pre-made charactersDetailed grimdark setting, career system creates varied character arcs, combat carries real consequences
ConsiderationsTightly bound to the Mouse Guard setting, conflict scripting takes getting used to, limited character options, currently out of printTightly bound to the Old World setting, Success Level math can slow play, expensive supplement line