TTRPG Wiki

Compare tabletop RPG systems to find your next game

Masks: A New Generation vs Superpowered

Compare Masks: A New Generation and Superpowered side by side. See differences in complexity, dice, genre, and more.

Masks: A New GenerationSuperpowered
GenreModern, SuperheroModern, Superhero
TagsNarrative, Rules-Light, Character-Driven, Drama, Beginner-Friendly, CC-Licensed Rules, SuperpowersRules-Light, Superpowers, Beginner-Friendly, Fast-Paced, Theater of the Mind, Character-Driven
Core MechanicPbtA moves: roll 2d6 + Label. 10+ = strong hit, 7–9 = hit with complications, 6− = miss (GM makes a move). Five shifting Labels (Danger, Freak, Savior, Superior, Mundane) represent how the hero sees themselves, and others can shift them. Influence and team mechanics drive interpersonal drama.Roll 2d6 + skill level vs. a difficulty number (4+ easy to 10+ formidable). Characters have 7 broad skills, Endurance (stamina), and Lifeblood (health). Superpowers are defined by a Power source (from 36 options like Fire, Cosmic, or Speed) that grants themed Abilities. Weaknesses grant bonus Abilities. D66 tables generate random powers and origins.
Dice2d62d6
ComplexityLowVery Low
AvailabilityPaidPaid
Runnability4 of 5 book tools2 of 5 book tools
LicenseCC BY 4.0OGL 1.0a
Third-Party PublishingNot yet researchedNot yet researched
PublisherMagpie GamesStellagama Publishing
Year20162020
LanguagesEnglish, French, GermanEnglish
Best ForTeen superhero drama where identity, relationships, and emotional stakes matter more than punching villains.Quick superhero campaigns with a simple 2d6 engine: build any hero from 36 power sources, take a weakness, and leap into four-color action without heavy rules.
HighlightsLabels system makes identity the core conflict, 10 distinct playbooks, low prep for GM, encourages drama and character growthSimple 2d6 rules, 36 diverse power sources with unique ability lists, quick character creation, OGL-compatible with Cepheus Engine material, includes heroes, villains, and creatures ready to play
ConsiderationsLabels shifting can frustrate players who want a stable character identity, Influence mechanic requires careful tracking, adult moves can overshadow teen PCs, limited mechanical growth beyond Label shiftsVery niche, limited advancement system, superhero genre only, lacks the depth of crunchier supers games