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Loot and Scoot Incorporated vs Shadow of the Demon Lord

Compare Loot and Scoot Incorporated and Shadow of the Demon Lord side by side. See differences in complexity, dice, genre, cost, and more.

Loot and Scoot IncorporatedShadow of the Demon Lord
GenreScifi, Horror, Post-ApocalypticFantasy, Horror
Play StyleBeginner-Friendly, Comedy, Deadly, Dungeon Crawl, Inventory Management, Mission-Based, Resource Management, TacticalGrimdark, Fast Sessions, Beginner-Friendly, GM-Friendly
Core MechanicWhen an action is uncertain, roll 1d6: a 5–6 fully succeeds, a 2–4 succeeds with a minor complication, and a 1 fails with a major complication. Advantage or disadvantage adds dice and keeps the highest or lowest result.Roll d20 + modifier vs. target number 10. Boons and banes (d6s) add or subtract from the roll, canceling each other out.
Diced6d20
ComplexityMediumLow
AccessibilityMediumHigh
RunnabilityLowHigh
LicenseProprietaryForbidden Rules SRD
Cost$$$
PublisherUltimate Hyper GamesSchwalb Entertainment
Year20252015
Best ForGroups that want cooperative extraction missions built around real-time pressure, hazardous grid movement, and campaign bookkeeping.Groups who want fast, dark fantasy with streamlined d20 mechanics and a sense of impending doom.
HighlightsTimed Mode uses a real countdown for salvage shifts, then converts the final escape into a 30-turn countdown. Encumbrance ties each recovered item's size and carrying method to movement, forcing the crew to balance profit against escape speed. Death triggers automated cloning that consumes organic material and CloneChips, keeping lethal hazards in play without ending the campaign.Fast character creation, quick sessions, single boon/bane mechanic replaces most modifiers, 11 levels keep campaigns short
ConsiderationsThe salvage phase is designed around mapped grid movement, and Timed Mode requires active timer management. Characters begin without mechanical build choices or an advancement track, so equipment and optional cloning mishaps carry most long-term differentiation. Campaign play centers on debt and hauling logistics, making economic bookkeeping part of every cycle.Dark horror tone limits genre range, setting tightly coupled to core rules