Fiasco vs Pasión de las Pasiones
Compare Fiasco and Pasión de las Pasiones side by side. See differences in complexity, dice, genre, and more.
| Fiasco | Pasión de las Pasiones | |
|---|---|---|
| Genre | Modern | Modern |
| Tags | GM-Less, One-Shot Friendly, Rules-Light, Narrative, Collaborative, Drama, Fiction-First, Low-Prep | Drama, Playbook-Driven, Narrative, Roleplay-Heavy, Social Intrigue, Character-Driven, Collaborative, Fiction-First, Low-Prep, Rules-Light |
| Core Mechanic | No GM. Setup uses cards (or dice in Classic edition) to establish relationships, needs, locations, and objects between characters. Scenes alternate between Establish and Resolve: other players either frame the scene or choose its outcome. The Tilt at the midpoint introduces chaos. The Aftermath tallies white and black dice to determine each character's fate. | Most rolled moves have you roll 2d6 with the questions. Each yes to the move's two questions or your playbook question adds +1. The total modifier stays between -3 and +4. A 10+ is a strong hit, 7–9 a weak hit, and 6 or less a miss. On a miss the MC (the game's GM) makes a move unless the move says otherwise. Marked conditions are emotional states that each give +1 to one basic move and -2 to another. |
| Dice | d6 | 2d6 |
| Complexity | Very Low | Low |
| Availability | Free core rules | Free quickstart |
| Runnability | 4 of 5 book tools | 5 of 5 book tools |
| License | Proprietary | Proprietary |
| Third-Party Publishing | Not yet researched | No verified route found |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | Bully Pulpit Games | Magpie Games |
| Year | 2020 | 2023 |
| Languages | English, French, German, Spanish | English, French, Italian, Spanish |
| Best For | One-shots where players collaboratively build and then dismantle a story of desperate people with big ambitions: inspired by Coen Brothers films and crime-gone-wrong cinema. | Groups who want a short season of melodramatic romance, betrayal, and shocking reveals, with players taking turns as the audience that steers each other's stories. |
| Highlights | Zero prep, no GM required, playsets define different settings and genres for each session, Diana Jones Award winner, plays in 2–3 hours | Move questions such as "Are you dressed to impress?" replace stats, so each roll's bonus comes from what is happening in the scene. Players outside a scene act as the show's audience and can boost a character's roll or reveal off-screen events. A successful Accuse Someone of Lying roll can declare your character right despite what earlier scenes showed. |
| Considerations | Heavily dependent on player chemistry and group dynamic, Tilt can derail carefully established narrative threads, new players often struggle with self-directed scene framing, outcome quality varies significantly between groups | The game assumes romance and works best when every player character is a possible love interest. There are no in-depth combat rules: a punch uses the same move as calling someone cruel names. Every player character is expected to be Latinx. |