TTRPG Wiki

Compare tabletop RPG systems to find your next game

Dungeon Crawl Classics vs Shadowrun

Compare Dungeon Crawl Classics and Shadowrun side by side. See differences in complexity, dice, genre, cost, and more.

Dungeon Crawl ClassicsShadowrun
GenreFantasyCyberpunk, Fantasy
Play StyleDeadly, Exploration, Gonzo, Dungeon Crawl, One-Shot Friendly, Theater of the Mind, Fast-Paced, Ascending AC, Roll to Cast, Random TablesCrunchy, Tactical, Combat-Heavy, Heist, Character Building, Faction Play, Lore-Heavy, Skill-Based, Mission-Based, Urban Fantasy
Core MechanicRoll d20 + modifiers. Unique dice chain shifts die size up/down. Mercurial magic tables.Roll a pool of d6s equal to attribute + skill, counting 5s and 6s as hits. Meet or exceed a threshold to succeed. Situational advantages generate Edge points rather than modifying dice pools directly; Edge is spent on tactical effects like rerolling dice, adding successes, or imposing penalties on opponents.
Diced3–d30d6 dice pool
ComplexityMediumVery High
AccessibilityMediumMedium
RunnabilityHighMedium
License3rd Party LicenseNo open license
Cost$$$$$
PublisherGoodman GamesCatalyst Game Labs
Year20122019
Best ForOld-school dungeon crawls with unpredictable magic, character funnels, and a sense of wonder.Groups who want cyberpunk-fantasy heists with deep mechanical subsystems for hacking, magic, and combat.
HighlightsCharacter funnels are distinctive, unpredictable magic system, Appendix N aestheticUnique cyberpunk-fantasy setting blending megacorporate intrigue with magic and metahuman races. Dedicated subsystems for Matrix hacking, magic, rigging, and astral space. Edge system replaces many situational modifiers with a spendable tactical resource. Decades of published lore spanning in-world history from 2011 to the 2080s.
ConsiderationsRequires unusual dice (d3, d5, d7, d14, d16, d24, d30), spell result tables slow play at higher levels, funnel adventures require many disposable charactersMatrix hacking runs as a parallel subsystem that can leave non-decker players waiting. Multiple supplemental rulebooks needed for full coverage of magic, Matrix, and rigging. Published books have documented editing and layout issues.