TTRPG Wiki

Compare tabletop RPG systems to find your next game

Basic Fantasy RPG vs Stars Without Number

Compare Basic Fantasy RPG and Stars Without Number side by side. See differences in complexity, dice, genre, and more.

Basic Fantasy RPGStars Without Number
GenreFantasySci-Fi
TagsClassic Fantasy, Dungeon Crawl, Rules-Light, Ascending AC, Vancian Casting, Deadly, Exploration, Resource Management, Random Tables, CC-Licensed RulesSandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian Casting
Core MechanicRoll d20 plus attack and ability modifiers to meet or beat ascending Armor Class. Saving throws use d20 against targets determined by class and level.2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired.
Diced202d6 / d20
ComplexityLowMedium
AvailabilityFree core rulesFree core rules
Runnability5 of 5 book tools5 of 5 book tools
LicenseCreative Commons Attribution-ShareAlike 4.0 InternationalProprietary
Third-Party PublishingCommercial publishing allowed — Creative Commons licenseNot yet researched
Summary only, not legal advice. Check current terms before publishing.
PublisherThe Basic Fantasy ProjectSine Nomine Publishing
Year20232017
LanguagesEnglish, PortugueseEnglish
Best ForGroups who want straightforward fantasy dungeon expeditions with lethal combat and careful management of supplies.Sandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation.
HighlightsSeparate race and class choices allow elves to combine spellcasting with fighting or thieving. Encounter reactions and morale let negotiation or retreat resolve threats without fighting to the death. Dungeon stocking and wilderness encounter tables help the GM prepare expeditions.Free version is generous, comprehensive sandbox tools, faction system
ConsiderationsCharacters normally die at zero hit points unless the GM adopts an optional survival rule. Racial ability requirements and class restrictions limit character combinations. Casting can be interrupted by an attack on the same initiative count even if it misses.OSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative play