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Barbarians of Lemuria vs Dungeons & Dragons

Compare Barbarians of Lemuria and Dungeons & Dragons side by side. See differences in complexity, dice, genre, cost, and more.

Barbarians of LemuriaDungeons & Dragons
GenreFantasyFantasy
Play StyleRules-Light, Pulp Action, Sword & Sorcery, Beginner-Friendly, Fast-PacedTactical, Heroic, Combat-Heavy, Dungeon Crawl, Character Building, High-Fantasy, Grid-Based, Beginner-Friendly, Classic Fantasy, Lore-Heavy, Ascending AC
Core MechanicRoll 2d6 + attribute + career (or combat ability), 9+ to succeed. Four attributes (Strength, Agility, Mind, Appeal) and four combat abilities (Initiative, Melee, Ranged, Defence) rated 0–5. Careers replace individual skills — if your career is relevant, add its rating. Boons roll 3d6 keep best two; flaws roll 3d6 keep worst two. Hero Points fuel dramatic escapes and heroic feats.Roll d20 + modifier against a target DC (for ability checks and saving throws) or AC (for attacks). Meeting or exceeding the target succeeds. Advantage rolls 2d20 and takes the higher; disadvantage takes the lower, replacing most situational modifiers.
Dice2d6d20
ComplexityLowMedium
AccessibilityVery HighHigh
CommunityLowVery High
LicenseAll Rights ReservedCC BY 4.0 (SRD); core books proprietary
Cost$$$$
PublisherBeyond Belief GamesWizards of the Coast
Year20152024
Best ForGroups who want fast, pulpy sword and sorcery in the vein of Conan — career-based characters, boons and flaws, and combat that resolves in minutes.Groups who want heroic fantasy adventures with tactical grid combat, deep character customization, and access to more published adventures and supplements than any other RPG.
HighlightsCareer system is intuitive and fast, combat resolves in minutes, Hero Points enable pulp heroics, simple to learn and teach, spawned the Everywhen universal toolkitAdvantage/disadvantage system simplifies most situational modifiers to a single mechanic. Extensive class and subclass options across 12 base classes with 48 subclasses in the 2024 PHB. The largest third-party content ecosystem in tabletop RPGs. Free basic rules and starter sets lower the barrier to entry.
ConsiderationsTightly coupled to its Lemuria setting, limited character advancement, combat lacks tactical depthHigh-level play (tier 3-4) introduces significant spell interaction complexity and encounter balancing challenges for GMs. No official rules for non-fantasy genres. Three core books at $50 each represent a significant investment for the full rules.