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Aurora vs Traveller

Compare Aurora and Traveller side by side. See differences in complexity, dice, genre, cost, and more.

AuroraTraveller
GenreScifiScifi
Play StyleCrunchy, Combat-Heavy, Skill-Based, Mission-Based, Base-Building, Deadly, Random Character Creation, SuperheroSandbox, Simulation, Exploration, Deadly, Character Building, Faction Play
Core MechanicRoll d100 equal to or under skill value for a standard success. Degrees of success scale with the margin: standard (full value), difficult (half value), very difficult (quarter value), legendary (01 only). Misfortune triggers on rolls of 96+ (99+ for skilled characters). Combat uses initiative based on Dexterity, with major actions, minor actions, and reactions (number limited by Dexterity / 30). Defenders choose to dodge, parry, counterattack, or maneuver as reactions. Superpowers cost energy points and risk destabilizing the dimension when used in front of witnesses.Roll 2d6 + skill + modifier ≥ 8 to succeed. Character generation is a mini-game.
Diced1002d6
ComplexityHighMedium
AccessibilityHighHigh
RunnabilityMediumVery High
LicenseAll Rights ReservedTraveller Fair Use Policy
Cost$$$$
PublisherGrubyBangMongoose Publishing
Year20242022
Best ForGroups who want a crunchy BRP-based sci-fi game where superpowered agents travel to other dimensions on tactical missions, build up a shared base between operations, and face detailed combat with location-based wounds.Hard sci-fi sandbox campaigns with trading, exploration, and realistic space travel.
HighlightsDimension-hopping premise supports any genre or historical period within a single campaign. 16 superpowers with leveled upgrades and a risk-reward discretion system. Base-building expands Facility 13 with modules like the Isomer Forge (iconic weapons) and Nanite Workshop. 120+ weapons spanning primitive, modern, and futuristic eras. Detailed wound tables by body location and weapon type.Comprehensive sci-fi toolkit, lifepath character creation, detailed trade/travel systems
Considerations11-step character creation process is detailed but lengthy. Translated from Polish: occasional language inconsistencies. No free rules or SRD available.Lifepath character creation can produce unplayable results, subsystem rules are spread across multiple supplements, steep buy-in if using official sourcebooks