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ALIEN RPG vs Mothership

Compare ALIEN RPG and Mothership side by side. See differences in complexity, dice, genre, and more.

ALIEN RPGMothership
GenreSci-Fi, HorrorSci-Fi, Horror
TagsFear & Stress Mechanics, Survival, Deadly, Atmospheric, One-Shot Friendly, Gritty, Licensed IPRules-Light, Deadly, One-Shot Friendly, Survival, Atmospheric, Low-Prep, Cinematic, Fast-Paced
Core MechanicRoll a d6 dice pool (attribute + skill). Each 6 is a success. Stress adds extra dice: better odds, but stress dice that roll 1 trigger panic. Push rolls to reroll failures but gain stress. Cinematic mode for one-shots, Campaign mode for long-form play.Roll d100 under stat/skill. Stress and panic mechanics escalate tension.
Diced6 dice poold100
ComplexityMediumLow
AvailabilityPaidFree quickstart
Runnability4 of 5 book tools4 of 5 book tools
LicenseAll Rights Reserved (20th Century Studios license)3rd Party License
Third-Party PublishingNot yet researchedNot yet researched
PublisherFree League PublishingTuesday Knight Games
Year20252022
LanguagesEnglish, Swedish, French, German, Spanish, Italian, Polish, PortugueseEnglish
Best ForSci-fi horror campaigns and one-shots in the Alien universe, with a stress/panic system that mechanically drives tension. Supports both deadly cinematic one-shots and long-form campaign play.Terrifying sci-fi horror one-shots and short campaigns. Panic table creates unforgettable moments.
HighlightsStress and panic system mechanically reinforces horror tension, two distinct play modes (Cinematic and Campaign), Evolved Edition streamlines rules and improves layout, well-supported licensed settingRules-light, well-regarded module library, panic system creates mechanical tension
ConsiderationsTightly bound to the Alien IP with limited genre flexibility, stress mechanics can feel punishing at high levels, Evolved Edition changes are modest over 1st editionPanic table can cascade and end sessions abruptly, limited long-campaign support in core rules, stress mechanics can feel repetitive over extended play