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DayTrippers

Version 1.4.2
Surreal science fiction reality-hopping in SlipShips that punch through to other dimensions
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scifi
Rules-LightSkill-BasedNarrativeExplorationWeirdCollaborativeShip-BasedCharacter-DrivenImprovisationOpen SourceOne-Shot Friendly
Languages: English
Diced6
System FamilyStandalone
Cost$
LicenseCC BY-NC 3.0
PublisherAs If Productions
Year2015
Complexity Low
Accessibility High
Runnability Low

Core Mechanic

Roll a number of d6s equal to the relevant Stat score (1–6), keep the highest, and add any Skill and Item bonuses. Compare to a Difficulty Level (1–10) or an opposed roll. Results are interpreted narratively on a five-tier table: miss by more than 1 (No, And), miss by 1 (No, But), hit exactly (Yes, But), exceed by 1 (Yes), exceed by more than 1 (Yes, And). Progressive Character Generation lets players spend character points during play rather than all at creation.

Best For

Groups who want episodic surreal sci-fi adventures exploring dream worlds, alternate Earths, and pocket universes, with a fiction-first resolution system that rewards creative narration.

Highlights

Five slip types (Cartesian, Paraterran, Temporal, Subjective, Compound) create wildly different mission structures from space travel to dream worlds. Progressive Character Generation reveals character details through play rather than front-loading backstory. LifeShaping system ties character motivations (beliefs, goals, relationships) directly into mechanical bonuses. SlipShip construction rules let players design their own interdimensional vehicles.

Considerations

44-page core rulebook covers the essentials but leaves significant rulings to GM interpretation. Combat system is lightweight with limited tactical options. Surreal tone assumes GM comfort with improvising bizarre interdimensional encounters on the fly. GameMasters Guide sold separately for expanded tools and adventure generation.