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Cypher System

Second Edition
Genre-spanning adventures shaped by personal goals and shifting one-use abilities
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Third-Party Publishing

Best For

Groups building their own fantasy, science fiction, or modern campaigns who want varied character builds and meaningful resource choices with little mechanical preparation for the GM.

Core Mechanic

The GM sets a difficulty from 1 to 10. Skills, assets, and Effort ease that difficulty before players roll a d20 against three times the final rating. Effort costs points from the relevant stat Pool, reduced by Edge.

Diced20
System FamilyCypher System
PublisherMonte Cook Games
Year2026
ComplexityHow much there is to learn
Medium

Most actions use one difficulty and a d20 roll. The depth comes from combining character abilities with Pool spending and choosing how to handle wounds and recoveries. Advancement and genre options broaden those choices without requiring every campaign to use the additional vehicle or horror rules.

AvailabilityHow you get the rules
  • Free to tryFull core rulesLegally free as an SRD, PDF, or official web rules
  • Get it nowAvailable nowFree to download or read online
RunnabilityWhat the book gives you to run it
  • ✓IndexFind any rule by page number
  • ✓GM guidanceA chapter on how to run the game
  • ✓Examples of playRules shown in action at the table
  • ✓Quick referenceCheat sheet or summary tables
  • ✓Cross-referencesRules point to each other by page

5 of 5 book tools found in the core book

Highlights

Descriptor, type, and focus choices combine into characters with distinct abilities across different genres. Character arcs award experience for pursuing personal goals and resolving their stories. One-use cyphers rotate situational abilities through play and encourage spending them freely.

Considerations

Effort and special abilities draw on the same Pools, making stronger rolls compete with other resource uses. Blocking reduces wounds while dodging avoids them, requiring players to weigh armor benefits against mobility penalties. Genre options and focus abilities require the GM to decide which character choices fit the campaign.

Creator information

Third-Party Publishing

Commercial publishing allowed
RouteCypher Open License
Commercial useAllowed with conditions
LicenseCypher Open License 2026-07-15
What it covers

Publishers may reproduce or modify Cypher Reference Document text and publish compatible games, settings, adventures, and tools with the required compatibility mark and legal notice; other MCG content, settings, art, and trademarks remain excluded.

Read official terms Verified 2026-10-10 · Summary only, not legal advice. Check current terms before publishing.

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