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Cypher System

Second Edition
Genre-spanning adventures driven by player effort and shifting one-use abilities
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universal
ToolkitModularCharacter BuildingPlayer-Only RollsTheater of the MindLow-PrepStrong GM SupportNarrative
✎ Third-Party Publishing
Languages: English
Diced20
System FamilyCypher System
CostFree
LicenseCypher Open License 2026-07-15
PublisherMonte Cook Games
Year2026
Complexity Medium
Accessibility Very High
Runnability Very High

Core Mechanic

The GM rates each task from 1 to 10 and multiplies that difficulty by 3 to set the target number. Players roll a d20 and succeed on a result equal to or above the target. Skills, assets, and Effort ease the task before the roll, with Effort paid from the relevant stat Pool after Edge reduces the cost.

Best For

Groups building genre-spanning campaigns who want broad character customization, player-facing resource decisions, and little mechanical preparation for the GM.

Highlights

Player-only rolls keep the GM focused on adjudication and scene management. Descriptor, type, and focus choices support broad customization across multiple genres. One-use cyphers continually rotate situational abilities through play.

Considerations

Players manage Pool spending for abilities and Effort, so pushing a roll competes with other resource uses. Abstract distances and level-based NPCs leave many tactical details to table rulings rather than map procedures. The broad toolkit asks the GM to select genre modules and character options before play.

Creator information

Third-Party Publishing

✓ Commercial publishing allowed
RouteCypher Open License
Commercial useAllowed with conditions
LicenseCypher Open License 2026-07-15
What it covers

Publishers may use or modify Cypher Reference Document text and declare compatibility; protected text, art, settings, logos, and marks outside the authorized compatibility mark remain excluded.

Read official terms ↗ Verified 2026-09-01 · Summary only, not legal advice. Check current terms before publishing.