Starfinder vs Tiny Supers
Compare Starfinder and Tiny Supers side by side. See differences in complexity, dice, genre, cost, and more.
| Starfinder | Tiny Supers | |
|---|---|---|
| Genre | Scifi | Superhero, Modern, Scifi |
| Play Style | Tactical, Crunchy, Character Building, Heroic, Ascending AC, Space Opera, Ship-Based, Exploration | Rules-Light, Beginner-Friendly, Fast-Paced, Theater of the Mind, Character Building, Superhero, Heroic, Low-Prep |
| Core Mechanic | d20 + modifier vs. DC. Three-action economy per turn. Four degrees of success. Cross-compatible with Pathfinder 2e. | Roll 2d6 for a Test; any 5 or 6 succeeds. Advantage raises the pool to 3d6, while Disadvantage lowers it to 1d6 and normally takes precedence. |
| Dice | d20 | d6 dice pool |
| Complexity | High | Low |
| Accessibility | Very High | Medium |
| Runnability | Very High | Very Low |
| License | ORC | All Rights Reserved |
| Cost | Free | $ |
| Publisher | Paizo | Gallant Knight Games |
| Year | 2024 | 2019 |
| Best For | Sci-fi fans who want Pathfinder 2e's tactical depth with plasma rifles and starships. Great for PF2e veterans looking for cross-compatible space adventure. | Groups who want quick four-color superhero campaigns with flexible power levels and a GM comfortable making consistent rulings. |
| Highlights | Free rules on Archives of Nethys, deep tactical combat, cross-compatible with PF2e, distinct class identity | Tiered Power Traits let the same ability grow in potency without a separate point-buy system. Two-action combat makes Focus and Evade compete with movement and attacks. The GallantVerse and eight micro-verses supply campaign frames for city teams, cosmic defenders, and teen heroes. |
| Considerations | Steep learning curve, fewer classes and options than PF2e (still growing), tactical starship combat rules deferred to a future supplement with current rules being narrative only | The game assigns uncovered situations to consistent GM rulings rather than detailed procedures. Power concepts outside the fixed trait list depend on reskinning or GM-created effects. Advancement is optional and offers a small menu of upgrades. |