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Shadowrun vs The One Ring

Compare Shadowrun and The One Ring side by side. See differences in complexity, dice, genre, cost, and more.

ShadowrunThe One Ring
GenreCyberpunk, FantasyFantasy
Play StyleCrunchy, Tactical, Heist, Character Building, Faction Play, Lore-Heavy, Skill-Based, Mission-Based, Urban FantasyExploration, Licensed Setting, Roleplay-Heavy, Low-Fantasy, Journey, Drama, Corruption
Core MechanicRoll a pool of d6s equal to attribute + skill, counting 5s and 6s as hits. Meet or exceed a threshold to succeed. Situational advantages generate Edge points rather than modifying dice pools directly; Edge is spent on tactical effects like rerolling dice, adding successes, or imposing penalties on opponents.Roll a Feat Die (d12) plus Success Dice (d6s) equal to skill rating vs. Target Number. Special icons on the Feat Die trigger automatic success or failure, and elvish runes on the d6s grant superior results.
Diced6 dice poold12 + d6 dice pool
ComplexityVery HighMedium
AccessibilityHighMedium
RunnabilityVery HighVery High
LicenseNo open licenseProprietary (Middle-earth Enterprises license)
Cost$$$$$
PublisherCatalyst Game LabsFree League Publishing
Year20192021
Best ForGroups who want cyberpunk-fantasy heists with deep mechanical subsystems for hacking, magic, and combat.Tolkien fans who want to adventure in Middle-earth with mechanics that capture the tone of the books.
HighlightsThe setting fuses megacorporate intrigue with magic and metahuman races, so a single team mixes street samurai, mages, and deckers. Distinct subsystems model Matrix hacking, spellcasting, drone rigging, and astral space, each carrying its own rules depth. The Edge economy converts situational advantages into a spendable resource for rerolls, extra hits, or penalties on opponents.Closely models the tone of Tolkien's world, Hope/Shadow corruption mechanic drives character arcs, well-structured journey and fellowship phases
ConsiderationsMatrix hacking runs on its own timescale and can leave non-decker players idle during a run. Character creation spreads across attributes, skills, magic or resonance, gear, and lifestyle, making the first build long. Dice pools grow large at high skill, so counting hits on a fistful of d6s slows resolution.Tightly bound to Middle-earth setting, limited character options compared to generic systems, requires buy-in to Tolkien's tone