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Risus vs Tiny Dungeon

Compare Risus and Tiny Dungeon side by side. See differences in complexity, dice, genre, and more.

RisusTiny Dungeon
GenreUniversalFantasy
TagsRules-Light, One-Shot Friendly, Beginner-Friendly, Comedy, Low-Prep, Narrative, Fiction-First, Freeform Magic, Tag-BasedRules-Light, Beginner-Friendly, One-Shot Friendly, Low-Prep, Fast-Paced, Dungeon Crawl, Theater of the Mind, Heroic, Tag-Based
Core MechanicCharacters are defined by Clichés rated in d6s (e.g., Viking (4), Hacker (3)). Roll your Cliché dice vs. a target number or in opposed rolls where the low roller loses a die.Roll 2d6: if any die shows 5 or 6, you succeed. Advantage grants 3d6; Disadvantage drops you to 1d6. No attributes, no skill list: Traits grant situational Advantage, and weapon Mastery/Proficiency determines combat dice.
Diced6 dice pool2d6
ComplexityVery LowVery Low
AvailabilityFree core rulesFree quickstart
RunnabilityBook tools not listed2 of 5 book tools
LicenseFree (non-commercial)Proprietary (TinyD6)
Third-Party PublishingNot yet researchedNot yet researched
PublisherBig Dice GamesGallant Knight Games
Year20212018
LanguagesEnglishEnglish, Spanish, French, German, Polish
Best ForPick-up games, emergency one-shots, comedy campaigns, or anytime you need a complete RPG in four pages that handles any genre.Groups wanting fast, minimalist fantasy with almost zero rules overhead: character creation in minutes, core mechanic in one sentence, and tons of optional modules to bolt on.
HighlightsFits on four pages, broadly universal, character creation takes minutes, completely freeEntire core rules fit in ~20 pages, character fits on an index card, huge trait list for customization without complexity, 17 included microsettings, extensive optional rules (martial disciplines, magic schools, ship combat) let you dial complexity up
ConsiderationsCliché-based resolution can feel one-note over multiple sessions, limited advancement rules, team combat heavily favors larger groups, creating a strong incentive to always combine dice, comedy tone permeates all mechanical languageBinary pass/fail with no degrees of success, fantasy-only (other TinyD6 games cover sci-fi), no built-in advancement by default (optional), very light on tactical depth