Porkin' the Void vs Vampire: The Masquerade
Compare Porkin' the Void and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.
| Porkin' the Void | Vampire: The Masquerade | |
|---|---|---|
| Genre | Scifi, Horror | Horror, Modern |
| Tags | Gonzo, Comedy, Grimdark, Ship-Based, Space Opera, Deadly | Social Intrigue, Faction Play, Urban Fantasy, Corruption, Drama, Character-Driven, Resource Management, Superpowers, Social Combat, Lore-Heavy |
| Core Mechanic | Roll d20 +/- ability score against a Difficulty Rating (DR 6–18). Equal to or greater than the DR succeeds. Five abilities (Agility, Strength, Toughness, Presence, and Technology) each range from -3 to +3. Players roll all dice: attacks (Strength for melee, Presence for ranged) and defense (Agility), all against DR 12 by default. Enemies never roll. Natural 20 is a crit; natural 1 is a fumble. Omens (luck points) can deal max damage, reroll dice, reduce incoming damage, or neutralize crits and fumbles. | Roll attribute plus skill in d10s, counting 6+ as successes against a difficulty. Paired 10s add extra successes. Hunger replaces ordinary dice in most pools: a winning critical containing a Hunger 10 becomes messy, while a failed test containing a Hunger 1 becomes a bestial failure. |
| Dice | d20 | d10 dice pool |
| Complexity | Medium | High |
| Accessibility | Medium | High |
| Runnability | Low | Very High |
| License | MÖRK BORG Third Party License | Community Content Agreement for the Storytellers Vault |
| Third-Party Publishing | Not yet researched | Commercial publishing allowed — Community content program |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Cost | $$ | $$ |
| Publisher | Yog'du Games | Renegade Game Studios |
| Year | 2022 | 2018 |
| Languages | English | English, French, German, Italian, Spanish, Polish, Russian, Portuguese, Japanese |
| Best For | Groups who want a gonzo, darkly comedic sci-fi game where anthropomorphic pig-scum explore a doomed universe in styships, with Mork Borg's lethal simplicity expanded by cybernetics, psionics, and full spaceship creation and combat rules. | Groups who want campaigns about vampire coteries balancing political ambition, predatory hunger, and relationships with the humans they still care about. |
| Highlights | Full spaceship creation and combat system spanning 50+ pages, from hull design and modules to weapons and salvage. Ten optional character classes with randomized specialties, plus a classless option. Three subsystems layered onto the Mork Borg chassis: pigskins (techno-scrolls), hackable cybernetic implants, and six psionic disciplines. Extensive setting with multiple galactic empires, rival megacorporations, heretical cults, and an apocalyptic countdown. | Using supernatural powers can increase Hunger, making the next hunt harder to postpone. Convictions and human Touchstones make moral compromise carry consequences beyond winning the immediate conflict. Coteries share hunting territories and social assets, giving political ambitions a foothold in the city. |
| Considerations | 278-page rulebook is dense for a Mork Borg derivative, requiring substantially more reading than the base system. Content warning for pervasive profanity, crude humor, and deliberately vulgar themes that may not suit all groups. No free rules or quickstart: $15 PDF is the minimum entry point, though a free character generator (SwineBerther) exists online. Spaceship rules add significant complexity beyond what Mork Borg players may expect. | Messy criticals and bestial failures can put predation or compulsions into scenes where players hoped to stay in control. Character creation requires choices across clans, powers, feeding habits, advantages, and human ties. Establishing the chronicle’s relationships and boundaries for mature themes takes group preparation even when using a published city. |