Porkin' the Void vs Vampire: The Masquerade
Compare Porkin' the Void and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.
| Porkin' the Void | Vampire: The Masquerade | |
|---|---|---|
| Genre | Scifi, Horror | Horror, Modern |
| Play Style | Gonzo, Comedy, Grimdark, Ship-Based, Space Opera, Deadly | Social Intrigue, Faction Play, Urban Fantasy, Corruption, Drama, Investigation, Lore-Heavy |
| Core Mechanic | Roll d20 +/- ability score against a Difficulty Rating (DR 6–18). Equal to or greater than the DR succeeds. Five abilities (Agility, Strength, Toughness, Presence, and Technology) each range from -3 to +3. Players roll all dice: attacks (Strength for melee, Presence for ranged) and defense (Agility), all against DR 12 by default. Enemies never roll. Natural 20 is a crit; natural 1 is a fumble. Omens (luck points) can deal max damage, reroll dice, reduce incoming damage, or neutralize crits and fumbles. | Roll a pool of d10s (attribute + skill), count successes (6+). Hunger dice replace regular dice in the pool: their 10s trigger Messy Criticals and their 1s trigger Bestial Failures, making the Beast an ever-present threat. |
| Dice | d20 | d10 dice pool |
| Complexity | Medium | Medium |
| Accessibility | Medium | High |
| Runnability | Low | Very High |
| License | MÖRK BORG Third Party License | Proprietary |
| Cost | $$ | $$ |
| Publisher | Yog'du Games | Renegade Game Studios |
| Year | 2022 | 2018 |
| Best For | Groups who want a gonzo, darkly comedic sci-fi game where anthropomorphic pig-scum explore a doomed universe in styships, with Mork Borg's lethal simplicity expanded by cybernetics, psionics, and full spaceship creation and combat rules. | Drama-heavy campaigns exploring themes of addiction, power, and losing your humanity. |
| Highlights | Full spaceship creation and combat system spanning 50+ pages, from hull design and modules to weapons and salvage. Ten optional character classes with randomized specialties, plus a classless option. Three subsystems layered onto the Mork Borg chassis: pigskins (techno-scrolls), hackable cybernetic implants, and six psionic disciplines. Extensive setting with multiple galactic empires, rival megacorporations, heretical cults, and an apocalyptic countdown. | Hunger system mechanically integrates the vampire's predatory nature into every dice roll. Clan membership and sect politics structure who a character allies with and opposes, giving the social game mechanical weight. Humanity and Stains system tracks moral erosion with narrative consequences. |
| Considerations | 278-page rulebook is dense for a Mork Borg derivative, requiring substantially more reading than the base system. Content warning for pervasive profanity, crude humor, and deliberately vulgar themes that may not suit all groups. No free rules or quickstart: $15 PDF is the minimum entry point, though a free character generator (SwineBerther) exists online. Spaceship rules add significant complexity beyond what Mork Borg players may expect. | Hunger dice inject swingy results at the worst moments, since a Bestial Failure can surface on a critical roll. Play leans heavily on social and political maneuvering, so groups expecting frequent combat will find that side of the system thin. Choosing a clan and predator type at creation assumes setting knowledge the player may not have yet. |