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Monster of the Week vs Vaesen

Compare Monster of the Week and Vaesen side by side. See differences in complexity, dice, genre, cost, and more.

Monster of the WeekVaesen
GenreHorror, ModernHorror
Play StyleNarrative, Beginner-Friendly, Investigation, Playbook-Driven, Fiction-First, Character-Driven, Theater of the MindInvestigation, Narrative, Atmospheric, Mystery, Character-Driven, Gritty, Deadly
Core MechanicRoll 2d6 + stat. 10+ full success, 7–9 success with a cost, 6 or less the Keeper makes a move. Playbook moves trigger from fictional actions. Luck points turn failures into successes but never come back.Roll a d6 dice pool (attribute + skill). Each 6 is a success. Push your roll to reroll failures but take a Condition (Exhausted, Wounded, Frightened, Hopeless). Mysteries follow a structured investigation format. Between mysteries, upgrade your shared headquarters.
Dice2d6d6 dice pool
ComplexityLowLow
AccessibilityMediumHigh
RunnabilityVery HighVery High
LicenseGeneric Games Third Party LicenseYear Zero Engine OGL
Cost$$$$
PublisherEvil Hat ProductionsFree League Publishing
Year20232025
Best ForGroups who want episodic monster-hunting adventures inspired by Buffy, Supernatural, and The X-Files: investigating mysteries, confronting creatures, and dealing with hunter drama.Investigation-focused Nordic horror campaigns where players uncover folklore mysteries, confront tragic mythological creatures, and build up a shared headquarters between cases.
HighlightsVery easy to learn, mystery countdown gives the Keeper a clear prep framework, playbooks map directly to genre archetypesStrong atmosphere and thematic design, structured mystery format keeps investigations focused, push mechanic creates tension, headquarters upgrades add campaign investment
ConsiderationsNo pre-written mysteries in the core book, limited mechanical depth for long campaigns, custom move design requires GM experience, monster creation guidelines are looseInvestigation success is heavily GM-dependent, narrow 19th century Nordic horror focus, dice system can feel too simple for complex mysteries, information layout can be hard to navigate