Mausritter vs The Lost March
Compare Mausritter and The Lost March side by side. See differences in complexity, dice, genre, and more.
| Mausritter | The Lost March | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Rules-Light, Inventory Management, Hexcrawl, Dungeon Crawl, Sandbox, Exploration, Deadly, Attacks Always Hit, Random Tables, CC-Licensed Rules | Classic Fantasy, Sandbox, Exploration, Hexcrawl, Dungeon Crawl, Faction Play, Domain Management, Random Character Creation, Vancian Casting, Inventory Management |
| Core Mechanic | Roll a d20 equal to or under STR, DEX, or WIL to avoid a risky consequence. Attacks deal weapon damage directly, reduced by armour. Items and conditions compete for limited inventory slots. | A skill check rolls a pool of d6s equal to the skill level: one to five dice, plus a die for some class bonuses. Normally a 6 is a success and a 5 is a partial success. An Ability adjustment either widens the success range or adds a critical-failure range on the lowest faces. Settlement, wilderness and combat checks are opposed by the referee's dice, where equal results cancel and a partial success downgrades a full one. In combat, successes and partial successes are assigned to attack or defend. A hit deals the weapon's maximum damage on a success or its minimum on a partial success. |
| Dice | d20 | d6 dice pool |
| Complexity | Low | Low |
| Availability | Free core rules | Free core rules |
| Runnability | 4 of 5 book tools | 4 of 5 book tools |
| License | Creative Commons Attribution 4.0 International (CC BY 4.0); Mausritter Third Party Licence | Proprietary |
| Third-Party Publishing | Commercial publishing allowed — Mausritter Third Party Licence and Mausritter SRD | No verified route found |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | Exalted Funeral | Fausto Botta |
| Year | 2020 | 2025 |
| Languages | English, Portuguese, Ukrainian, Italian, Polish, Dutch, Spanish, Russian, Czech, French, German | English |
| Best For | Groups who want mouse-scale sandbox adventures where clever plans and careful supplies matter more than fighting. The rules support exploring dangerous ruins and returning treasure to a safe settlement. | Groups who want a long old-school sandbox campaign that turns treasure into faction rank, training and eventually conquered land. |
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