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Heartbeats in Perfect Sync vs Superpowered

Compare Heartbeats in Perfect Sync and Superpowered side by side. See differences in complexity, dice, genre, and more.

Heartbeats in Perfect SyncSuperpowered
GenreModern, FantasyModern, Superhero
TagsAnime, Character-Driven, Cinematic, Collaborative, Drama, Fast-Paced, Rules-Light, Superpowers, Tag-Based, Urban FantasyRules-Light, Superpowers, Beginner-Friendly, Fast-Paced, Theater of the Mind, Character-Driven
Core MechanicWhen an outcome is uncertain, the GM sets a target number of hits. The player rolls a d6 pool equal to their current Heart Rate, and each 5 or 6 counts as a hit. Meeting or beating the target succeeds and lets the player shift their own Heart Rate by one. Beating the target by two or more also lets the player shift other characters' Heart Rates by one per extra hit. Before rolling, a player can invoke an aspect to add two dice, once per session per aspect.Roll 2d6 + skill level vs. a difficulty number (4+ easy to 10+ formidable). Characters have 7 broad skills, Endurance (stamina), and Lifeblood (health). Superpowers are defined by a Power source (from 36 options like Fire, Cosmic, or Speed) that grants themed Abilities. Weaknesses grant bonus Abilities. D66 tables generate random powers and origins.
Diced6 dice pool2d6
ComplexityLowVery Low
AvailabilityPaidPaid
Runnability3 of 5 book tools2 of 5 book tools
LicenseProprietaryOGL 1.0a
Third-Party PublishingNo verified route foundNot yet researched
Summary only, not legal advice. Check current terms before publishing.
PublisherNathan BladesStellagama Publishing
Year20242020
LanguagesEnglishEnglish
Best ForGroups who want episodic urban-fantasy action centered on emotional escalation, relationship drama, and coordinated anime-style set pieces.Quick superhero campaigns with a simple 2d6 engine: build any hero from 36 power sources, take a weakness, and leap into four-color action without heavy rules.
HighlightsHeart Rate is both the dice pool and an emotional track, so every roll can change how many dice a character brings to the next one. Perfect Sync lets characters on the same Heart Rate combine their pools into one roll, at the cost of their spotlight turns for that round. Heartbreak turns a character into a dark version with a reusable fighting-style aspect that lasts until their Heart Rate climbs back above the maximum.Simple 2d6 rules, 36 diverse power sources with unique ability lists, quick character creation, OGL-compatible with Cepheus Engine material, includes heroes, villains, and creatures ready to play
ConsiderationsThe default City is deliberately sparse, so groups build most setting detail themselves or begin from the included scenario. The GM sets target hits and decides when a roll is called, so difficulty comes from table judgment rather than a fixed ladder. Perfect Sync requires matching Heart Rates, though optional special moves can align or bypass that requirement.Very niche, limited advancement system, superhero genre only, lacks the depth of crunchier supers games