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Heartbeats in Perfect Sync vs Shadowrun

Compare Heartbeats in Perfect Sync and Shadowrun side by side. See differences in complexity, dice, genre, cost, and more.

Heartbeats in Perfect SyncShadowrun
GenreModern, FantasyCyberpunk, Fantasy
TagsAnime, Character-Driven, Cinematic, Collaborative, Drama, Fast-Paced, Rules-Light, Superpowers, Tag-Based, Urban FantasyCrunchy, Tactical, Heist, Character Building, Faction Play, Lore-Heavy, Skill-Based, Mission-Based, Classless, Espionage
Core MechanicWhen an outcome is uncertain, the GM sets a target number of hits. Roll a d6 pool equal to your current Heart Rate; each 5 or 6 is a hit, and meeting or exceeding the target succeeds. Results can shift Heart Rate, changing the size of later pools.Roll d6s equal to an attribute plus a skill, counting 5s and 6s as hits. Reach the required threshold to succeed, or compare hits in an opposed test. Situational advantages generate Edge points that can fund rerolls or extra hits. Dice pool modifiers still apply alongside Edge.
Diced6 dice poold6 dice pool
ComplexityLowVery High
AccessibilityMediumHigh
RunnabilityLowVery High
LicenseProprietaryAll Rights Reserved
Third-Party PublishingNo verified route foundCommercial publishing allowed — Community content program
Summary only, not legal advice. Check current terms before publishing.
Cost$$
PublisherNathan BladesCatalyst Game Labs
Year20242019
LanguagesEnglishEnglish, German, French, Portuguese, Russian
Best ForGroups who want episodic urban-fantasy action centered on emotional escalation, relationship drama, and coordinated anime-style set pieces.Groups who want cyberpunk-fantasy heists and enjoy mastering specialist rules together across a continuing campaign.
HighlightsHeart Rate serves as both the dice pool and an emotional track, so roll outcomes alter the odds of later actions. Perfect Sync lets characters with matching Heart Rates combine their pools for a shared roll at the cost of later spotlight turns. While Heartbroken, the altered-state aspect does not expire, and later thresholds lead to recovery or loss of player control.Specialist roles divide a heist across physical security, hacking, and magic, giving the team several ways into the same target. Edge turns situational advantages into a spendable resource for tactical choices. Reputation and Heat carry the consequences of conspicuous jobs into later missions.
ConsiderationsThe default City is deliberately sparse, so groups build most setting detail themselves or begin from the included scenario. The GM decides uncertainty, target hits, and failed-roll consequences case by case. Under the base rules, Perfect Sync requires matching Heart Rates, though an optional Heartstring move can bypass that limit.Character creation requires coordinating priority choices with detailed gear purchases. Cyberware reduces Essence, which limits magical development. Wireless equipment bonuses expose connected gear to hacking.