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Forbidden Lands vs Warhammer Fantasy Roleplay

Compare Forbidden Lands and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

Forbidden LandsWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleSandbox, Hexcrawl, Gritty, Survival, Deadly, Exploration, Base-Building, Random TablesGritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark
Core MechanicRoll a pool of d6s (attribute + skill + gear dice). Each 6 is a success. You can push your roll for extra dice, but risk damaging gear and taking conditions. Gear dice degrade on 1s. Year Zero Engine.Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced6 dice poold100
ComplexityMediumMedium
AccessibilityMediumMedium
CommunityHighMedium
LicenseYear Zero Engine OGLNo open license
Cost$$$$$
PublisherFree League PublishingCubicle 7
Year20182018
Best ForSandbox hexcrawl campaigns with stronghold building, resource management, and a dark fantasy tone. Great for groups who want to explore and carve out their own corner of the world.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsDetailed sandbox tools and hexcrawl structure, stronghold building adds long-term goals, push mechanic creates meaningful risk, low-prep with random encounter tables and legend handoutsDetailed grimdark setting, career system creates varied character arcs, combat carries real consequences
ConsiderationsTightly tied to its Ravenland setting, push mechanic can frustrate cautious players, stronghold rules require the full boxed set, hex encounters can feel repetitive without GM preparationTightly bound to the Old World setting, Success Level math can slow play, expensive supplement line