Five Torches Deep vs Warhammer Fantasy Roleplay
Compare Five Torches Deep and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.
| Five Torches Deep | Warhammer Fantasy Roleplay | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Play Style | Dungeon Crawl, Tactical, Resource Management, Rules-Light, Gritty, Ascending AC, Vancian Casting, Roll to Cast | Gritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark |
| Core Mechanic | Roll d20 + modifier vs DC 11 (most checks). Four classes (Warrior, Thief, Zealot, Mage), levels 1–9. Supply (SUP) abstracts consumables, load limits gear, and equipment can break via durability rolls. Magic carries mishap risk. Compatible with both 5e and B/X adventures. | Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests. |
| Dice | d20 | d100 |
| Complexity | Low | Medium |
| Accessibility | High | Medium |
| Community | Medium | Medium |
| License | OGL 1.0a | No open license |
| Cost | $ | $$$ |
| Publisher | Sigil Stone Publishing | Cubicle 7 |
| Year | 2019 | 2018 |
| Best For | Groups who like 5e's core d20 feel but want OSR resource scarcity, simplified classes, and deadlier dungeon crawling. | Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter. |
| Highlights | Bridges 5e familiarity with OSR lethality, supply system elegantly handles torches and rations, fits in 48 pages, dual-compatible with 5e and B/X content | Detailed grimdark setting, career system creates varied character arcs, combat carries real consequences |
| Considerations | Very slim — GMs may need to house-rule gaps, limited character options compared to full 5e, magic mishap table can feel punishing, no bestiary included | Tightly bound to the Old World setting, Success Level math can slow play, expensive supplement line |