TTRPG Wiki

Compare tabletop RPG systems to find your next game

Electric Bastionland vs Shadowrun

Compare Electric Bastionland and Shadowrun side by side. See differences in complexity, dice, genre, cost, and more.

Electric BastionlandShadowrun
GenreFantasyCyberpunk, Fantasy
Play StyleRules-Light, Weird, Classless, Dungeon Crawl, Attacks Always Hit, One-Shot Friendly, Low-PrepCrunchy, Tactical, Combat-Heavy, Heist, Character Building, Faction Play, Lore-Heavy, Skill-Based, Mission-Based, Urban Fantasy
Core MechanicRoll d20 equal to or under attribute (STR, DEX, CHA) to avoid danger. Attacks always hit — roll weapon damage directly, reduced by armor. 100+ unique Failed Careers define your character through equipment and debt rather than stats.Roll a pool of d6s equal to attribute + skill, counting 5s and 6s as hits. Meet or exceed a threshold to succeed. Situational advantages generate Edge points rather than modifying dice pools directly; Edge is spent on tactical effects like rerolling dice, adding successes, or imposing penalties on opponents.
Diced20d6 dice pool
ComplexityVery LowVery High
AccessibilityVery HighMedium
CommunityMediumHigh
LicenseMark of the Odd SRDNo open license
CostFree / $$$$$
PublisherBastionland PressCatalyst Game Labs
Year20202019
Best ForShort treasure-hunting campaigns in a surreal, modern-tinged city. Ideal for groups who love strange worldbuilding, fast character creation via 100+ Failed Careers, and fiction-driven play.Groups who want cyberpunk-fantasy heists with deep mechanical subsystems for hacking, magic, and combat.
HighlightsTwo pages of actual rules, 100+ varied Failed Careers, detailed GM guidance, free 42-page edition available, spawned an entire design movementUnique cyberpunk-fantasy setting blending megacorporate intrigue with magic and metahuman races. Dedicated subsystems for Matrix hacking, magic, rigging, and astral space. Edge system replaces many situational modifiers with a spendable tactical resource. Decades of published lore spanning in-world history from 2011 to the 2080s.
ConsiderationsTightly coupled to its surreal Bastion setting, minimal character progression, requires a confident GM, narrow genre focusMatrix hacking runs as a parallel subsystem that can leave non-decker players waiting. Multiple supplemental rulebooks needed for full coverage of magic, Matrix, and rigging. Published books have documented editing and layout issues.