Dungeons & Dragons Basic/Expert vs White Box: FMAG
Compare Dungeons & Dragons Basic/Expert and White Box: FMAG side by side. See differences in complexity, dice, genre, and more.
| Dungeons & Dragons Basic/Expert | White Box: FMAG | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Classic Fantasy, Dungeon Crawl, Hexcrawl, Resource Management, Deadly, Vancian Casting, Descending AC, Domain Management, Sandbox, Random Tables | Rules-Light, Classic Fantasy, Dungeon Crawl, Deadly, Hackable, Beginner-Friendly, Random Character Creation, Vancian Casting, Descending AC, Hexcrawl |
| Core Mechanic | Roll 1d20 with the relevant modifiers and meet or exceed the target shown on the attack or saving-throw table. Attack targets account for the opponent's descending Armor Class. | Roll d20 + modifiers against a target number derived from the defender's Armor Class (descending AC by default, ascending AC optional). Attribute modifiers are compressed to −1, 0, or +1. Each class has a single saving throw number that improves with level. Side-based initiative is rolled each round on d6. |
| Dice | d20 | d20 |
| Complexity | High | Very Low |
| Availability | Paid | Free core rules |
| Runnability | 5 of 5 book tools | 2 of 5 book tools |
| License | All Rights Reserved | OGL 1.0a |
| Third-Party Publishing | No verified route found | Not yet researched |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | TSR Hobbies, Inc. | Seattle Hill Games |
| Year | 1981 | 2016 |
| Languages | English, French | English |
| Best For | Groups who want dangerous fantasy expeditions built around exploration and managing supplies. Campaigns can grow from dungeon treasure hunts into wilderness travel and ruling a territory. | Groups wanting the simplest possible version of original D&D: four classes, compressed modifiers, and intentional rules gaps that invite house rules and Referee creativity. |
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