TTRPG Wiki

Compare tabletop RPG systems to find your next game

Cypher System Revised Edition vs Fate Core

Compare Cypher System Revised Edition and Fate Core side by side. See differences in complexity, dice, genre, cost, and more.

Cypher System Revised EditionFate Core
GenreUniversalUniversal
TagsNarrative, Low-Prep, Exploration, Cinematic, Collaborative, Theater of the Mind, Roleplay-HeavyNarrative, Rules-Light, Tag-Based, Freeform Magic, Social Combat, Improvisation, CC-Licensed Rules
Core MechanicGM sets difficulty 1–10, multiply by 3 for target number. Players spend Effort to reduce difficulty.Roll 4 Fudge dice + skill vs. difficulty. Spend/earn Fate points to invoke aspects.
Diced204dF (Fudge dice)
ComplexityLowLow
AccessibilityVery HighVery High
RunnabilityVery HighVery High
LicenseCypher System Open LicenseCC BY 3.0
Third-Party PublishingNot yet researchedNot yet researched
CostFreeFree
PublisherMonte Cook GamesEvil Hat Productions
Year20192013
LanguagesEnglishEnglish, French, German, Spanish, Portuguese
Best ForGMs who want minimal prep and players who enjoy spending resources to shape the story.Narrative-focused groups who want to tell collaborative stories in any genre with minimal rules.
HighlightsVery easy GM prep, flexible character descriptors, XP for discoveryGenre-agnostic, encourages narrative play, free rules
ConsiderationsPlayers track most complexity, limited tactical combat, can feel same-yThe aspect economy demands constant creative input that can exhaust players. Character differentiation can blur with freeform aspects. The game requires system mastery from the GM to run smoothly.