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Cepheus Engine vs Starfinder

Compare Cepheus Engine and Starfinder side by side. See differences in complexity, dice, genre, cost, and more.

Cepheus EngineStarfinder
GenreScifiScifi
TagsSandbox, Toolkit, Ship-Based, Career-Based, Skill-Based, Random Character Creation, Random Tables, Exploration, Simulation, TacticalTactical, Crunchy, Character Building, Heroic, Ascending AC, Space Opera, Ship-Based, Exploration
Core MechanicRoll 2d6 and add the relevant skill, characteristic modifier and difficulty modifiers. A total of 8 or more succeeds. The margin above or below 8 is the Effect, which determines the outcome where the rules call for it.d20 + modifier vs. DC. Three-action economy per turn. Four degrees of success. Cross-compatible with Pathfinder 2e.
Dice2d6d20
ComplexityHighHigh
AccessibilityVery HighVery High
RunnabilityHighVery High
LicenseOpen Game License 1.0aORC
Third-Party PublishingCommercial publishing allowed — Open licenseNot yet researched
Summary only, not legal advice. Check current terms before publishing.
CostFreeFree
PublisherSamardan PressPaizo
Year20162024
LanguagesEnglish, Italian, FrenchEnglish, French, German, Italian, Spanish
Best ForGroups who want interstellar sandbox campaigns built around trading or exploring aboard a shared ship.Sci-fi fans who want Pathfinder 2e's tactical depth with plasma rifles and starships. Great for PF2e veterans looking for cross-compatible space adventure.
HighlightsCareer terms generate experienced characters whose skills and starting assets reflect their prior lives. Planetary trade codes modify cargo prices, giving merchants a reason to compare routes and markets. World and encounter tables provide the referee with material for an interstellar sandbox.Free rules on Archives of Nethys, deep tactical combat, cross-compatible with PF2e, distinct class identity
ConsiderationsFailed career survival rolls kill characters by default, with an optional mishap alternative requiring referee approval. Damage reduces physical characteristics, weakening injured characters until they recover. Operating a ship requires tracking recurring expenses alongside its income.Steep learning curve, fewer classes and options than PF2e (still growing), tactical starship combat rules deferred to a future supplement with current rules being narrative only