TTRPG Wiki

Compare tabletop RPG systems to find your next game

Call of Cthulhu vs Fiasco

Compare Call of Cthulhu and Fiasco side by side. See differences in complexity, dice, genre, cost, and more.

Call of CthulhuFiasco
GenreHorror, ModernModern
Play StyleInvestigation, Deadly, One-Shot Friendly, Atmospheric, Roleplay-Heavy, Mystery, Horror, Corruption, Skill-BasedGM-Less, One-Shot Friendly, Rules-Light, Narrative, Collaborative, Drama, Fiction-First, Low-Prep
Core MechanicRoll d100 equal to or under your skill percentage. Success tiers at half (Hard) and one-fifth (Extreme) of the skill value. Bonus and penalty dice adjust the tens digit. Failed rolls can be pushed for a second attempt at greater risk.No GM. Setup uses cards (or dice in Classic edition) to establish relationships, needs, locations, and objects between characters. Scenes alternate between Establish and Resolve — other players either frame the scene or choose its outcome. The Tilt at the midpoint introduces chaos. The Aftermath tallies white and black dice to determine each character's fate.
Diced100d6
ComplexityMediumVery Low
AccessibilityMediumHigh
CommunityHighMedium
LicenseChaosium Fan Material PolicyProprietary
Cost$$$$
PublisherChaosiumBully Pulpit Games
Year20142020
Best ForInvestigation-driven horror where combat is deadly and sanity is fragile. Great for one-shots.One-shots where players collaboratively build and then dismantle a story of desperate people with big ambitions — inspired by Coen Brothers films and crime-gone-wrong cinema.
HighlightsSanity system mechanically reinforces horror tone. Intuitive percentile skill system with tiered success levels. One of the largest published scenario libraries in the hobby.Zero prep, no GM required, playsets define different settings and genres for each session, Diana Jones Award winner, plays in 2–3 hours
ConsiderationsChase rules add complexity with limited payoff, 46-skill list requires point allocation across multiple categories, sanity spiral can remove player agency in extended campaignsHeavily dependent on player chemistry and group dynamic, Tilt can derail carefully established narrative threads, new players often struggle with self-directed scene framing, outcome quality varies significantly between groups