Basic Fantasy RPG vs Warhammer Fantasy Roleplay
Compare Basic Fantasy RPG and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.
| Basic Fantasy RPG | Warhammer Fantasy Roleplay | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Play Style | Classic Fantasy, Beginner-Friendly, Rules-Light, Ascending AC, Open Source, Hackable, Modular, Dungeon Crawl | Gritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark |
| Core Mechanic | Roll d20 + attack bonus against the target's ascending Armor Class. Saving throws use a d20 roll-over against category-specific target numbers. Ability checks are d20 roll-under. Character advancement uses class-based XP tables and hit dice. | Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests. |
| Dice | d20 | d100 |
| Complexity | Low | Medium |
| Accessibility | Very High | Medium |
| Community | Medium | Medium |
| License | Creative Commons CC BY-SA 4.0 | No open license |
| Cost | Free | $$$ |
| Publisher | Basic Fantasy Project | Cubicle 7 |
| Year | 2023 | 2018 |
| Best For | Groups who want a free, simple B/X-style game that modernizes classic D&D with ascending AC and separate race and class while remaining compatible with decades of OSR adventures. | Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter. |
| Highlights | Completely free PDF with at-cost print copies through Lulu, hundreds of free community-authored supplements and adventures, race and class are separate unlike B/X source material, highly compatible with classic B/X and OSR modules | Detailed grimdark setting, career system creates varied character arcs, combat carries real consequences |
| Considerations | Four core classes only (Cleric, Fighter, Magic-User, Thief) without supplements, racial class restrictions limit some combinations, no built-in setting or campaign framework, community-driven development means updates follow a slower release cycle | Tightly bound to the Old World setting, Success Level math can slow play, expensive supplement line |