{
  "genre": [
    {
      "key": "fantasy",
      "slug": "fantasy",
      "label": "Fantasy",
      "intro": "Fantasy games are set in worlds shaped by magic, myth, or legend, from classic dungeon crawls and heroic quests to grim, low-magic settings."
    },
    {
      "key": "scifi",
      "slug": "sci-fi",
      "label": "Sci-Fi",
      "intro": "Science fiction games explore futures, space travel, and advanced technology, ranging from hard-edged survival among the stars to sweeping space opera."
    },
    {
      "key": "horror",
      "slug": "horror",
      "label": "Horror",
      "intro": "Horror games build play around dread, vulnerability, and the unknown, whether through cosmic mysteries, survival against monsters, or mounting strain on the characters."
    },
    {
      "key": "modern",
      "slug": "modern",
      "label": "Modern",
      "intro": "Modern games are set between the twentieth century and the present day, often layering investigation, action, or the supernatural over a familiar world."
    },
    {
      "key": "universal",
      "slug": "universal",
      "label": "Universal",
      "intro": "Universal games are not tied to one genre or setting. Most are generic rule sets built to run many kinds of stories with a single engine."
    },
    {
      "key": "post-apocalyptic",
      "slug": "post-apocalyptic",
      "label": "Post-Apocalyptic",
      "intro": "Post-apocalyptic games take place after the collapse of civilization, with play centered on survival, scarcity, and what can be rebuilt."
    },
    {
      "key": "historical",
      "slug": "historical",
      "label": "Historical",
      "intro": "Historical games are set in real past eras, played straight or blended with myth, the supernatural, or alternate history."
    },
    {
      "key": "cyberpunk",
      "slug": "cyberpunk",
      "label": "Cyberpunk",
      "intro": "Cyberpunk games depict high-tech, low-life futures of megacorporations, cybernetic augmentation, and street-level crime."
    },
    {
      "key": "superhero",
      "slug": "superhero",
      "label": "Superhero",
      "intro": "Superhero games cast players as heroes with extraordinary powers, from street-level vigilantes to world-saving teams."
    }
  ],
  "family": [
    {
      "key": "PbtA",
      "slug": "pbta",
      "label": "Powered by the Apocalypse (PbtA)",
      "intro": "Powered by the Apocalypse games descend from Apocalypse World. Players trigger moves from the fiction and usually roll 2d6 plus a stat, with results split into full success, success at a cost, and a miss."
    },
    {
      "key": "OSR",
      "slug": "osr",
      "label": "OSR",
      "intro": "OSR (Old-School Renaissance) games recreate or draw on the early editions of Dungeons & Dragons, emphasizing dangerous exploration, player ingenuity, and rulings at the table over detailed character options."
    },
    {
      "key": "d20 System",
      "slug": "d20-system",
      "label": "d20 System",
      "intro": "d20 System games roll a twenty-sided die, add modifiers, and compare the total to a target number, a framework shared by Dungeons & Dragons and the many games derived from its rules."
    },
    {
      "key": "BRP",
      "slug": "brp",
      "label": "Basic Roleplaying (BRP)",
      "intro": "Basic Roleplaying games descend from Chaosium's RuneQuest rules and test skills by rolling under a rating, usually on percentile dice."
    },
    {
      "key": "Year Zero Engine",
      "slug": "year-zero-engine",
      "label": "Year Zero Engine",
      "intro": "Year Zero Engine games usually roll pools of six-sided dice where each 6 is a success, and let players push a failed roll at a cost."
    },
    {
      "key": "FitD",
      "slug": "forged-in-the-dark",
      "label": "Forged in the Dark (FitD)",
      "intro": "Forged in the Dark games derive from Blades in the Dark. Players roll a pool of six-sided dice and read the highest: a 6 is a full success, a 4 or 5 succeeds with consequences, and 1 to 3 goes badly."
    },
    {
      "key": "Storyteller",
      "slug": "storyteller",
      "label": "Storyteller",
      "intro": "Storyteller games descend from the system White Wolf introduced with Vampire: The Masquerade. They build pools of ten-sided dice and count each die that meets a target number as a success."
    },
    {
      "key": "Cypher System",
      "slug": "cypher-system",
      "label": "Cypher System",
      "intro": "Cypher System games come from Monte Cook Games. The GM sets each task's difficulty, players spend points from stat pools to make it easier, and most games then roll a d20 against three times the difficulty."
    },
    {
      "key": "Borg",
      "slug": "borg",
      "label": "Borg",
      "intro": "Borg games build on Mörk Borg's rules-light framework: roll a d20, add an ability, and meet or beat a difficulty rating."
    },
    {
      "key": "Without Number",
      "slug": "without-number",
      "label": "Without Number",
      "intro": "Without Number games from Sine Nomine Publishing use old-school-inspired rules that pair 2d6 skill checks with d20 combat."
    },
    {
      "key": "Tiny d6",
      "slug": "tiny-d6",
      "label": "Tiny d6",
      "intro": "Tiny d6 games roll two six-sided dice for a test and succeed if any die shows a 5 or 6. Advantage adds a die and disadvantage removes one."
    },
    {
      "key": "Fate",
      "slug": "fate",
      "label": "Fate",
      "intro": "Fate games roll four Fate (Fudge) dice plus a skill and use aspects, short descriptive phrases that players invoke with Fate points."
    },
    {
      "key": "Traveller",
      "slug": "traveller",
      "label": "Traveller",
      "intro": "Traveller games share the classic science fiction RPG's 2d6 core: roll two dice, add skill and characteristic modifiers, and meet or beat 8."
    },
    {
      "key": "BoL",
      "slug": "barbarians-of-lemuria",
      "label": "Barbarians of Lemuria (BoL)",
      "intro": "Barbarians of Lemuria games roll 2d6 plus an attribute and a career rank (or a combat ability in a fight), needing 9 or more, with careers standing in for a skill list."
    }
  ]
}
