City of Mist vs Delta Green
Compare City of Mist and Delta Green side by side. See differences in complexity, dice, genre, cost, and more.
| City of Mist | Delta Green | |
|---|---|---|
| Genre | Modern | Horror, Modern |
| Play Style | Narrative, Investigation, Mystery, Roleplay-Heavy, Fiction-First, Noir, Urban Fantasy, Drama, Tag-Based | Investigation, Deadly, Roleplay-Heavy, Character-Driven, Gritty |
| Core Mechanic | Roll 2d6 + invoked tags. Characters have no numerical stats: instead they invoke narrative tags from their Mythos (legendary) and Logos (mundane) themes. 7–9 partial success, 10+ full success. Statuses replace HP on a 1–6 tier track. | Roll d100 under your skill percentage to succeed. Matched doubles (11, 22, etc.) are critical successes or failures. Six stats (STR, CON, DEX, INT, POW, CHA) derived from percentile rolls. Bonds represent personal relationships and can be damaged as agents lose SAN. Sanity tracks Breaking Points: cross enough and you develop disorders. |
| Dice | 2d6 | d100 |
| Complexity | Medium | Medium |
| Accessibility | High | High |
| Runnability | Medium | Very High |
| License | Community content (Cauldron of Mist) | All Rights Reserved |
| Cost | $$$ | Free (Need to Know) / $$ |
| Publisher | Son of Oak Game Studio | Arc Dream Publishing |
| Year | 2019 | 2016 |
| Best For | Groups who want noir-style investigations in a modern city where characters channel mythological archetypes: balancing mundane lives with legendary powers. | Groups who want modern-day investigative horror where federal agents sacrifice everything (careers, relationships, sanity) to protect humanity from threats that should not exist. |
| Highlights | Tag system makes every character unique, investigation mechanics are well-designed, layered interplay between mythic and mundane identity | Bonds and sanity mechanics create personal drama, Need to Know quickstart is free and complete, strong atmospheric design, profession-based characters feel grounded, well-regarded published scenarios |
| Considerations | Tag-based resolution takes adjustment from traditional RPGs, heavily tied to its urban noir setting, two-book format can feel expensive, prep-intensive for the MC | Dense investigative scenarios require significant GM prep, limited character advancement between operations, bond deterioration can feel mechanically punishing, SAN loss mechanics can remove player agency |