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Blue Rose vs The Dark Eye

Compare Blue Rose and The Dark Eye side by side. See differences in complexity, dice, genre, and more.

Blue RoseThe Dark Eye
GenreFantasyFantasy
TagsCharacter-Driven, Corruption, Tactical, Crunchy, Social Intrigue, Strong GM Support, High-Fantasy, Lore-Heavy, Heroic, Roleplay-HeavyCrunchy, Skill-Based, Lore-Heavy, Character Building, Simulation, Social Intrigue, High-Fantasy
Core MechanicRoll d20 and add the relevant ability, skill, or arcanum modifier against a Difficulty set by the Narrator. Attacks use the same procedure against Defense. Successful damage forces a Toughness save that moves the target along an injury track instead of reducing hit points.Skill checks require rolling a d20 three times, each against a different linked attribute (roll under). A pool of Skill Points can be spent to reduce individual rolls that exceed their target attribute. Remaining Skill Points after all three rolls determine the Quality Level of the success. Combat uses d20 roll-under for attacks, with separate Parry and Dodge defense rolls. Spellcasting costs Arcane Energy points and uses the same triple-check system.
Diced20d20
ComplexityHighHigh
AvailabilityPaidFree core rules
Runnability5 of 5 book toolsBook tools not listed
LicenseOpen Game License Version 1.0aScriptorium Aventuris (community content program)
Third-Party PublishingCommercial publishing allowed — Open Game License v1.0aNot yet researched
Summary only, not legal advice. Check current terms before publishing.
PublisherGreen Ronin Publishing, LLCUlisses Spiele
Year20052017
LanguagesEnglish, ItalianEnglish
Best ForGroups who want hopeful romantic fantasy campaigns where personal motivations, political intrigue, and heroic service matter alongside tactical conflict.Groups who want a detailed, skill-rich fantasy RPG with a deeply developed setting and mechanics that model character competence through point-based skill management rather than binary pass/fail.
HighlightsActing on a Calling and either nature restores Conviction, turning personal motives into a renewable resource. Reputation and Influence give past deeds and changing attitudes mechanical weight in social scenes. Sorcery risks Corruption that erodes abilities and can culminate in madness or unlife, making forbidden magic a sustained consequence rather than a binary choice.Triple d20 skill check system rewards investment in both attributes and skills, Aventuria is one of the most extensively detailed published RPG settings, free quickstart rules available
ConsiderationsCharacter creation combines a background and role with several layers of customization, requiring choices across multiple chapters. Combat tracks actions, modifiers, saving throws, and damage conditions instead of a single hit-point total. Sorcery's Corruption rules attach moral consequences to forbidden magic, so groups must engage with the setting's Light and Shadow framework.Eight attributes and dozens of skills make character creation lengthy, triple d20 check resolution is slower than single-roll systems, core rulebook is dense and requires significant reading before play