Apocalypse Keys vs Chronicles of Darkness
Compare Apocalypse Keys and Chronicles of Darkness side by side. See differences in complexity, dice, genre, cost, and more.
| Apocalypse Keys | Chronicles of Darkness | |
|---|---|---|
| Genre | Horror, Modern | Horror, Modern |
| Tags | Playbook-Driven, Mystery, Investigation, Corruption, Drama, Fiction-First | Atmospheric, Character Building, Character-Driven, Classless, Corruption, Drama, Fear & Stress Mechanics, Improvisation, Investigation, Strong GM Support |
| Core Mechanic | Roll 2d6 and spend Darkness Tokens (up to 3) to add to the result instead of a fixed stat modifier. 7 or less is a miss, 8–10 is a complete hit, and 11+ is a catastrophic success: you achieve your goal but your monstrous power causes collateral damage. Bonds with other characters add +1 or −1. Darkness Tokens accumulate through roleplaying triggers specific to each playbook; exceeding 5 tokens forces a crisis that costs either a Bond or advances your Ruin track toward becoming a Harbinger of the apocalypse. | Build a d10 pool from an Attribute plus a Skill and count each 8, 9, or 10 as a success. Tens reroll, five successes are exceptional, and a pool reduced below one die becomes a chance die that succeeds only on a 10. |
| Dice | 2d6 | d10 dice pool |
| Complexity | Low | Medium |
| Accessibility | Medium | Medium |
| Runnability | High | Very High |
| License | CC BY-SA 4.0 (text) | All Rights Reserved |
| Third-Party Publishing | Not yet researched | Commercial publishing allowed — Storytellers Vault |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Cost | $$ | $ |
| Publisher | Evil Hat Productions | Onyx Path Publishing |
| Year | 2023 | 2015 |
| Languages | English | English |
| Best For | Groups who want emotionally intense, mystery-driven play as monstrous agents investigating apocalyptic threats: where the real tension comes from relationships and the risk of losing yourself to your own power. | Groups who want modern supernatural horror built around investigating mysteries, navigating personal consequences, and confronting threats before they overwhelm an ordinary life. |
| Highlights | Darkness Token economy replaces static stats with a dynamic risk/reward resource that escalates tension throughout play. Catastrophic success mechanic means the strongest rolls carry the most dangerous consequences. Seven playbooks built around emotional wounds rather than combat archetypes. Five pre-assembled mysteries plus detailed guidance for creating custom ones. | The investigation system can reveal an Incomplete clue on a failed roll, preventing a mystery from stopping at one check. Conditions, Aspirations, and Beats link consequences and personal goals to character advancement. Horror Anchors create investigative inroads for supernatural threats. |
| Considerations | Requires buy-in for emotionally vulnerable roleplay: characters are designed to hurt and be hurt. No tactical combat system; conflict resolution is narrative. Mysteries have no pre-written solutions, which demands improvisational confidence from the Keeper. Mature themes including body horror, mind control, and moral degradation are baked into the core premise. | The core contains detailed procedures for combat, chases, investigation, social maneuvering, and supernatural threats, so groups need to decide which rules to emphasize in a campaign. Damage, Integrity breaking points, and Persistent Conditions create lasting consequences. Social Maneuvering includes sexual goals and hard leverage, so players should back away from uncomfortable concepts. |