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Apocalypse Keys vs Chronicles of Darkness

Compare Apocalypse Keys and Chronicles of Darkness side by side. See differences in complexity, dice, genre, cost, and more.

Apocalypse KeysChronicles of Darkness
GenreHorror, ModernHorror, Modern
TagsPlaybook-Driven, Mystery, Investigation, Corruption, Drama, Fiction-FirstAtmospheric, Character Building, Character-Driven, Classless, Corruption, Drama, Fear & Stress Mechanics, Improvisation, Investigation, Strong GM Support
Core MechanicRoll 2d6 and spend Darkness Tokens (up to 3) to add to the result instead of a fixed stat modifier. 7 or less is a miss, 8–10 is a complete hit, and 11+ is a catastrophic success: you achieve your goal but your monstrous power causes collateral damage. Bonds with other characters add +1 or −1. Darkness Tokens accumulate through roleplaying triggers specific to each playbook; exceeding 5 tokens forces a crisis that costs either a Bond or advances your Ruin track toward becoming a Harbinger of the apocalypse.Build a d10 pool from an Attribute plus a Skill and count each 8, 9, or 10 as a success. Tens reroll, five successes are exceptional, and a pool reduced below one die becomes a chance die that succeeds only on a 10.
Dice2d6d10 dice pool
ComplexityLowMedium
AccessibilityMediumMedium
RunnabilityHighVery High
LicenseCC BY-SA 4.0 (text)All Rights Reserved
Third-Party PublishingNot yet researchedCommercial publishing allowed — Storytellers Vault
Summary only, not legal advice. Check current terms before publishing.
Cost$$$
PublisherEvil Hat ProductionsOnyx Path Publishing
Year20232015
LanguagesEnglishEnglish
Best ForGroups who want emotionally intense, mystery-driven play as monstrous agents investigating apocalyptic threats: where the real tension comes from relationships and the risk of losing yourself to your own power.Groups who want modern supernatural horror built around investigating mysteries, navigating personal consequences, and confronting threats before they overwhelm an ordinary life.
HighlightsDarkness Token economy replaces static stats with a dynamic risk/reward resource that escalates tension throughout play. Catastrophic success mechanic means the strongest rolls carry the most dangerous consequences. Seven playbooks built around emotional wounds rather than combat archetypes. Five pre-assembled mysteries plus detailed guidance for creating custom ones.The investigation system can reveal an Incomplete clue on a failed roll, preventing a mystery from stopping at one check. Conditions, Aspirations, and Beats link consequences and personal goals to character advancement. Horror Anchors create investigative inroads for supernatural threats.
ConsiderationsRequires buy-in for emotionally vulnerable roleplay: characters are designed to hurt and be hurt. No tactical combat system; conflict resolution is narrative. Mysteries have no pre-written solutions, which demands improvisational confidence from the Keeper. Mature themes including body horror, mind control, and moral degradation are baked into the core premise.The core contains detailed procedures for combat, chases, investigation, social maneuvering, and supernatural threats, so groups need to decide which rules to emphasize in a campaign. Damage, Integrity breaking points, and Persistent Conditions create lasting consequences. Social Maneuvering includes sexual goals and hard leverage, so players should back away from uncomfortable concepts.